Jan Walter R&D

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PBRT v4 - Part III: Watercolor Scene - denoised

The last part (PBRT v4 - Part II: OptiX denoiser) introduced the OptiX denoiser. Let's apply this to another scene, the Watercolor Scene. The scene co… ...more

July 18, 2023 [TRACE] #pbrt-v4 #denoise

PBRT v4 - Part II: OptiX denoiser

The last part (PBRT v4 - Part I: Kroken Scene) briefly talked about the imgtool. The README.md file mentions the support for the OptiX denoiser: The … ...more

July 17, 2023 [TRACE] #pbrt-v4 #denoise

PBRT v4 - Part I: Kroken Scene

The fourth edition of the Physically Based Rendering book was released this year (in 2023). The C++ source code is available on GitHub and after compi… ...more

July 03, 2023 [TRACE] #pbrt-v4
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PBRT v4 - Part III: Watercolor Scene - denoised
PBRT v4 - Part II: OptiX denoiser
PBRT v4 - Part I: Kroken Scene

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