pub struct BDPTIntegrator {
    pub camera: Arc<Camera>,
    pub sampler: Box<Sampler>,
    pub pixel_bounds: Bounds2i,
    pub max_depth: u32,
    pub light_sample_strategy: String,
}
Expand description

Bidirectional Path Tracing (Global Illumination)

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§camera: Arc<Camera>§sampler: Box<Sampler>§pixel_bounds: Bounds2i§max_depth: u32§light_sample_strategy: String

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impl BDPTIntegrator

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pub fn new( camera: Arc<Camera>, sampler: Box<Sampler>, pixel_bounds: Bounds2i, max_depth: u32, light_sample_strategy: String ) -> Self

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pub fn get_light_sample_strategy(&self) -> String

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pub fn render(&self, scene: &Scene, num_threads: u8)

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pub fn get_camera(&self) -> Arc<Camera>

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pub fn get_sampler(&self) -> &Sampler

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