pub trait Interaction {
Show 13 methods // Required methods fn is_surface_interaction(&self) -> bool; fn is_medium_interaction(&self) -> bool; fn spawn_ray(&self, d: &Vector3f) -> Ray; fn get_common(&self) -> &InteractionCommon; fn get_p(&self) -> &Point3f; fn get_time(&self) -> Float; fn get_p_error(&self) -> &Vector3f; fn get_wo(&self) -> &Vector3f; fn get_n(&self) -> &Normal3f; fn get_medium_interface(&self) -> Option<Arc<MediumInterface>>; fn get_bsdf(&self) -> Option<&Bsdf>; fn get_shading_n(&self) -> Option<&Normal3f>; fn get_phase(&self) -> Option<Arc<HenyeyGreenstein>>;
}

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