[][src]Struct pbrt::core::interaction::SurfaceInteraction

pub struct SurfaceInteraction<'p, 's> {
    pub p: Point3f,
    pub time: Float,
    pub p_error: Vector3f,
    pub wo: Vector3f,
    pub n: Normal3f,
    pub medium_interface: Option<Arc<MediumInterface>>,
    pub uv: Point2f,
    pub dpdu: Vector3f,
    pub dpdv: Vector3f,
    pub dndu: Normal3f,
    pub dndv: Normal3f,
    pub dpdx: Vector3f,
    pub dpdy: Vector3f,
    pub dudx: Float,
    pub dvdx: Float,
    pub dudy: Float,
    pub dvdy: Float,
    pub primitive: Option<&'p GeometricPrimitive>,
    pub shading: Shading,
    pub bsdf: Option<Arc<Bsdf>>,
    pub bssrdf: Option<Arc<TabulatedBssrdf>>,
    pub shape: Option<&'s dyn Shape>,
}

Fields

p: Point3ftime: Floatp_error: Vector3fwo: Vector3fn: Normal3fmedium_interface: Option<Arc<MediumInterface>>uv: Point2fdpdu: Vector3fdpdv: Vector3fdndu: Normal3fdndv: Normal3fdpdx: Vector3fdpdy: Vector3fdudx: Floatdvdx: Floatdudy: Floatdvdy: Floatprimitive: Option<&'p GeometricPrimitive>shading: Shadingbsdf: Option<Arc<Bsdf>>bssrdf: Option<Arc<TabulatedBssrdf>>shape: Option<&'s dyn Shape>

Methods

impl<'p, 's> SurfaceInteraction<'p, 's>[src]

pub fn new(
    p: &Point3f,
    p_error: &Vector3f,
    uv: &Point2f,
    wo: &Vector3f,
    dpdu: &Vector3f,
    dpdv: &Vector3f,
    dndu: &Normal3f,
    dndv: &Normal3f,
    time: Float,
    sh: Option<&'s dyn Shape>
) -> Self
[src]

pub fn get_medium(&self, w: &Vector3f) -> Option<Arc<dyn Medium + Send + Sync>>[src]

pub fn set_shading_geometry(
    &mut self,
    dpdus: &Vector3f,
    dpdvs: &Vector3f,
    dndus: &Normal3f,
    dndvs: &Normal3f,
    orientation_is_authoritative: bool
)
[src]

pub fn compute_scattering_functions(
    &mut self,
    ray: &Ray,
    allow_multiple_lobes: bool,
    mode: TransportMode
)
[src]

pub fn compute_differentials(&mut self, ray: &Ray)[src]

pub fn le(&self, w: &Vector3f) -> Spectrum[src]

Trait Implementations

impl<'p, 's> Interaction for SurfaceInteraction<'p, 's>[src]

impl<'p, 's> Clone for SurfaceInteraction<'p, 's>[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl<'p, 's> Default for SurfaceInteraction<'p, 's>[src]

Auto Trait Implementations

impl<'p, 's> !Send for SurfaceInteraction<'p, 's>

impl<'p, 's> !Sync for SurfaceInteraction<'p, 's>

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
[src]

Sets value as a parameter of self.