Struct blend_info::DnaStrMember
source · [−]Expand description
Each Blender C struct can have member entries, with a type and a name.
Fields
mem_type: StringType of struct member, e.g. “float”
mem_name: StringName of struct member, e.g. “lens”
Implementations
Trait Implementations
sourceimpl Clone for DnaStrMember
impl Clone for DnaStrMember
sourcefn clone(&self) -> DnaStrMember
fn clone(&self) -> DnaStrMember
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
Auto Trait Implementations
impl RefUnwindSafe for DnaStrMember
impl Send for DnaStrMember
impl Sync for DnaStrMember
impl Unpin for DnaStrMember
impl UnwindSafe for DnaStrMember
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more