Conference Room: First Results for Cycles

12 Feb 2015

We have seen the Conference Room scene before (in other posts). It was originally created for Radiance. The room does (or at least did) exist in reality and was painstakingly measured and re-created in a text editor (vi). See README file and credits in the repository, where I keep my test scenes in various formats. Here are the first results for Cycles, Blender’s new global illumination renderer.

First camera perspective rendered by Cycles

Second camera perspective rendered by Cycles

Third camera perspective rendered by Cycles

Forth camera perspective rendered by Cycles

Fifth camera perspective rendered by Cycles

The Blender file(s) for the conference room scene can be found both in the repository as well as in the download section.