[][src]Function pbrt::integrators::bdpt::render_bdpt

pub fn render_bdpt(
    scene: &Scene,
    camera: &Arc<dyn Camera + Send + Sync>,
    sampler: &mut Box<dyn Sampler + Send + Sync>,
    integrator: &mut Box<BDPTIntegrator>,
    num_threads: u8
)

Main function to render a scene multi-threaded (using all available cores) with bidirectional path tracing.

bdpt