[][src]Trait pbrt::core::light::AreaLight

pub trait AreaLight: Light {
    fn l(&self, intr: &InteractionCommon, w: &Vector3f) -> Spectrum;
}

Area lights are light sources defined by one or more Shapes that emit light from their surface, with some directional distribution of radiance at each point on the surface.

Required Methods

Implementors

impl AreaLight for DiffuseAreaLight
[src]